Guides/Herb Runs
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OSRS Herb Runs

Herbs take ~80 minutes to grow. A full route across every unlocked patch is 5–10 minutes of clicking. Profit is (herbs × GE) − seed − compost — not a fixed "200–600k every run." Recalculate when prices move.

~80 min growth5–10 min activeUp to 10 patches32+ Farming for Ranarr
Dramen StaffInteractive map

Fairy rings for herb runs

Open the world map with fairy ring codes turned on. CIR (Farming Guild), DKS (Weiss), AJP (Ortus / Fortis), DJP, BLR, ALQ, AKR, AJR — click a code, mark your route.

CIRDKSAJPDJPBLRALQ
Open map with fairy rings →
Herb run profit estimator
Quick what-if with custom prices — for live GE + wiki yield, use the full calculator. Gardeners cannot protect herb patches.

Up to 10 herb patches in OSRS

Disease-free patches (Troll, Weiss with fire, Hosidius diary, Harmony elite, Ortus Champion) ignore this disease roll.

Herbs grow every ~80 minutes (~18 runs max per day)

Estimated Profit Per Run
225,300 GP
Per Patch
22,530 GP
Per Day
2,253,000 GP
Avg Yield
9.4 herbs
Survival est.
90%

Prefer live GE prices? Use the Herb Run Calculator tool (wiki yield formula + current prices). The widget above is for quick what-if with custom numbers.

Herb patch unlock tracker
3/10 patches (30%) — tick what you can actually reach
easy
Location: North of Ardougne market
Teleport: Ardougne cloak 2+ / Ardougne teleport
Fairy ring:DJPShow on map
Requirement: None
easy
Location: South of Falador park
Teleport: Explorer's ring 2+ / Falador teleport
Requirement: None
easy
Location: North of Catherby
Teleport: Camelot teleport / Catherby teleport tablet
Fairy ring:BLRShow on map
Requirement: None
easy
Location: West of Port Phasmatys
Teleport: Ectophial (fastest)
Fairy ring:ALQShow on map
Requirement: Ghosts Ahoy
mediumdisease-free*
Location: Hosidius farming patches
Teleport: Xeric's talisman (Glade) / Skills necklace
Fairy ring:AKRShow on map
Requirement: None to plant
Disease-free when: Easy Kourend & Kebos Diary
medium
Location: Farming Guild (east wing)
Teleport: Skills necklace / Farming cape / guild teleport
Fairy ring:CIRShow on map
Requirement: 65 Farming
harddisease-free*
Location: Troll Stronghold roof
Teleport: Stony basalt / Trollheim teleport + climb
Fairy ring:AJRShow on map
Requirement: My Arm's Big Adventure
Disease-free when: Always (quest unlock)
harddisease-free*
Location: Weiss
Teleport: Icy basalt
Fairy ring:DKSShow on map
Requirement: Making Friends with My Arm
Disease-free when: Fire of nourishment built
harddisease-free*
Location: Harmony Island
Teleport: Morytania legs 4 / Harmony teleport
Fairy ring:ALQ + boatShow on map
Requirement: Great Brain Robbery + Elite Morytania Diary (legs 4)
Disease-free when: Elite Morytania Diary
harddisease-free*
Location: West of Civitas illa Fortis / Colosseum
Teleport: Quetzal to Hunter Guild → run north / Civitas teleport
Fairy ring:AJPShow on map
Requirement: Varlamore access (Children of the Sun)
Disease-free when: Champion rank at Fortis Colosseum (16k glory)
3
Unlocked
7
Remaining
30%
Complete
Requirements
Hard gates vs what actually moves profit

Hard gates

  • Farming level for the seed (Ranarr 32, Toadflax 38, Snapdragon 62, Torstol 85)
  • Herb seeds + ultracompost (or charged bottomless compost bucket)
  • Spade; seed dibber unless Barbarian Farming is unlocked
  • Members — there are no F2P herb patches

Recommended

  • Magic secateurs (Fairytale I) — +10% yield while worn
  • Fairy Tale II (partial) for fairy rings — see codes on the interactive map
  • Disease-free: Troll (My Arm's Big Adventure), Weiss (Making Friends + fire of nourishment), Hosidius (Easy Kourend & Kebos), Harmony (Elite Morytania), Ortus (Champion / 16k Colosseum glory)
  • 65 Farming for the Farming Guild herb patch
  • Ectophial, Ardougne cloak 2+, Explorer's ring 2+, basalt teleports, Skills necklace
All 10 herb patches
Fairy ring codes link straight into the map with the fairy layer on
Ardougne
Cloak 2+ / Ardougne tele · None
Falador
Explorer's ring / Falador tele · None
no useful fairy ring
Catherby
Camelot / Catherby tele · None
Port Phasmatys
Ectophial · Ghosts Ahoy
Hosidius
Xeric's Glade / Skills neck · Disease-free: Easy Kebos diary
Farming Guild
Skills neck / Farming cape · 65 Farming
Troll Stronghold
Stony basalt · My Arm's Big Adventure · disease-free
Weiss
Icy basalt · Making Friends · disease-free with fire
Harmony Island
Morytania legs 4 · Elite Morytania · disease-free
Ortus Farm (Fortis)
Quetzal / Hunter Guild run · Varlamore · DF at Champion (16k glory)
What to plant
Prices move — treat this as a shortlist, not gospel
  • Ranarr (32) — usual default when prayer potions are hot; check seed cost vs grimy price
  • Snapdragon (62) — often competes with Ranarr for restores; seed price is volatile
  • Toadflax / Avantoe / Cadantine — lower capital, fine when expensive seeds squeeze margins
  • Torstol (85) — plant for overload supply / XP, not because the level looks cool; EV is often worse

Plug current prices into the calculator or GE Tracker. Same herb on every patch unless you have a reason to split.

Example route order
Pick one order and stick to it — adjust for unlocks
  1. Farming Guild — bank, grab seeds/compost, herb patch (CIR)
  2. Weiss — icy basalt (DKS backup)
  3. Troll Stronghold — stony basalt
  4. CatherbyArdougne Phasmatys (ectophial)
  5. Harmony if legs 4 — skip if the boat eats your time
  6. HosidiusFalador
  7. Ortus / Fortis (AJP) when Varlamore is unlocked

Per patch: harvest → note at leprechaun → ultracompost → plant → leave. Pre-composting on the previous run saves inventory and clicks.

Gear & inventory
  • Always: magic secateurs, seeds × patches, ultracompost / bottomless bucket
  • Teleports: ectophial, Skills necklace / farming cape, stony + icy basalt, Ardougne cloak, Explorer's ring, Xeric's / Hosidius tele, quetzal / Fortis access
  • Optional: fairy ring (Dramen/Lunar unless completed Fairy Tale II), stamina dose, resurrect crops (78 Magic, Arceuus) for diseased patches
  • Rake + dibber stay on the tool leprechaun — do not waste slots
Efficiency tips
  • Magic secateurs every run — forgetting them is free money left on the patch
  • Ultracompost always; bare dirt on money herbs is a tax on yourself
  • Disease-free patches first priority when unlocking content
  • Stack birdhouses on the same ~80-minute alarm (birdhouse guide)
  • RuneLite farming timers — do not rely on memory
  • Plan fairy hops on the map with rings visible
FAQ

When should I start?

Level 32 Ranarr is enough to make herb runs worth the teleports. More patches beat a slightly better herb on three patches.

Can I pay a farmer to watch herbs?

No — gardeners cannot protect herb patches. Use ultracompost on diseaseable patches, and prioritise disease-free unlocks (Troll, Weiss, Hosidius diary, Harmony elite, Ortus Champion).

Do I need all 10?

No. Four easy patches already print. Each unlock is more EV on the same 80-minute timer.