All OSRS Fairy Ring Codes — searchable list & quick copy
Search and copy any working Old School RuneScape fairy ring code (ALQ, DJP, CIR, and more). This tool helps you quickly find fairy ring locations, nearby points of interest, and copy codes for fast travel planning — ideal for herb runs, Farming Guild access, or general navigation. Type a three-letter code or a location (for example ALQ or Canifis) and results will prefill as you type.
Quick match:AIQ— Mudskipper Point (Asgarnia) — near Port Sarim / Rimmington
Nearby: Mogres, Rimmington, Port Sarim, Asgarnia Ice Dungeon (useful for access and certain clue coordinates).
AIQ
Mudskipper Point (Asgarnia) — near Port Sarim / Rimmington
Nearby: Mogres, Rimmington, Port Sarim, Asgarnia Ice Dungeon (useful for access and certain clue coordinates).
AIR
Islands: south-east of Ardougne (clue/diary area)
Used for clue scroll coordinates and medium Ardougne diary content.
AIS
Auburn Valley (Auburnvale) — access route for Vale Totems
Part of route for Vale Totems and quetzal travel; useful for quest/minigame access.
AJP
Avium Savannah (Varlamore)
Access to Avium/Quetzal areas; used after completing associated quest content.
AJQ
Dungeons: cave south of Dorgesh-Kaan
Cave access (Dorgesh-Kaan); useful for dungeon/skilling resources after Death to the Dorgeshuun.
AJR
Kandarin: Slayer cave south-east of Rellekka
Fremennik Slayer Dungeon access and slayer training.
AJS
Islands: Penguins near Miscellania
Penguin island access; useful for penguin-related tasks and content.
AKP
Kharidian Desert: Necropolis (Sophanem area)
Access to Sophanem/Necropolis region; unlocked via Beneath Cursed Sands content.
AKQ
Kandarin: Piscatoris Hunter area / Kraken Cove
Piscatoris/kraken/chinchompa areas — useful for hunter/fishing/skilling.
AKR
Great Kourend: Hosidius Vinery / Tithe Farm
Hosidius Vinery and Tithe Farm access; handy for farming and related activities.
AKS
Feldip Hills: Feldip Hunter area
Feldip Hunter and chompy hunting grounds.
ALP
Islands: Lighthouse / Rellekka / Jossik area
Lighthouse / Rellekka access — useful for diaries and local content.
ALQ
Morytania: Haunted Woods east of Canifis (near Port Phasmatys)
Haunted Woods / Port Phasmatys access; useful with Ectophial and for Farming patch proximity.
ALR
Other Realms: Abyssal area
Abyssal area access; used for abyssal creatures and related activities.
ALS
Kandarin: McGrubor's Wood (Seers' Village area)
McGrubor's Wood / Seers' Village access (useful for diaries and local resources).
BIP
Islands: south-west of Mort Myre (Mort Myre access)
Shortcut to Mort Myre; used for certain clue scrolls and access (requires Agility for shortcuts).
BIQ
Kharidian Desert near the Kalphite Hive
Access to Kalphite Lair / Kalphite Queen and Shantay Pass proximity.
BIS
Kandarin: Ardougne Zoo / Unicorns area
Ardougne Zoo / Unicorns; used for diaries and creature access.
BJP
Isle of Souls (Crumbling Tower area)
Isle of Souls / Crumbling Tower dungeon access.
BJR
Other Realms: Realm of the Fisher King
Requires partial Holy Grail completion; access to Realm of the Fisher King.
BJS
Islands: near Zul-Andra (requires Regicide)
Zul-Andra access; requires Regicide and agility for some routes.
BKP
Feldip Hills: south of Castle Wars / Chompy area
Chompy hunting grounds and Smoke Devil Dungeon access.
BKQ
Other Realms: Enchanted Valley
Enchanted Valley / tree spirit area.
BKR
Morytania: Mort Myre Swamp, south of Canifis
Mort Myre Swamp access; used for swamp/Barrows navigation.
BKS
Other Realms: Zanaris / fairy ring to Zanaris
Zanaris / fairy-ring access to secret island and related content.
BLP
Dungeons: TzHaar area (Fight Cave)
TzHaar Fight Cave / TzHaar area access (useful for Fight Cave and related minigames).
BLQ
Other Realms: Yu`biusk
Yu`biusk access; used in some quest/minigame sequences.
BLR
Kandarin: Legends' Guild / East Ardougne
Legends' Guild / East Ardougne access (mining, banking, diaries).
BLS
Kebos Lowlands: south of Mount Quidamortem
Kebos Lowlands / Stranglewood access — used for boss/minigame routing.
CIP
Islands: Miscellania (Managing Miscellania)
Miscellania / ETC — managing Miscellania access and diary content.
CIQ
Kandarin: north-west of Yanille / Tree Gnome Village access
Yanille / Tree Gnome Village access; useful for teleport routing.
CIR
Kebos Lowlands: south of Mount Karuulm (near Farming Guild)
Close to the Farming Guild; used for farming and spirit-tree routing.
CIS
Great Kourend: Arceuus Library (Trossa area)
Arceuus Library / Trossa access; used for related content and diaries.
CJQ
The Great Conch (visit requirement)
Requires visiting Great Conch; accessed for specific quest/minigame content.
CJR
Kandarin: Sinclair Mansion (east) / Seers Village area
Sinclair Mansion / Seers Village access.
CKP
Other Realms: Cosmic entity's plane (Fairytale II)
Used during Fairytale II quest content; cosmic plane access.
CKQ
Varlamore: Aldarin (requires Children of the Sun)
Aldarin access — requires Children of the Sun quest completion.
CKR
Karamja: south of Tai Bwo Wannai Village (graahks, Shilo nearby)
Graahks / Shilo Village proximity; useful for hunter and quest activities.
CKS
Morytania: Canifis / Mort Myre Slimes area
Canifis / Mort Myre area access (slayer/quest content).
CLP
Islands: Draynor island (coordinate clue solution)
Hard coordinate clue solution location; used for clue scrolls.
CLR
Islands: Ape Atoll (requires Monkey Madness I)
Ape Atoll access; requires Monkey Madness I and specific greegree/Agility.
CLS
Islands: Hazelmere's home / special location
Hazelmere / special coordinate spot.
DIP
Other Realms: Abyssal Nexus (Abyssal Sire area)
Abyssal Nexus / Abyssal Sire access; used for bossing and slayer tasks.
DIQ
Player-owned house: Superior Garden (if built in POH)
Superior Garden in POH — convenient house teleport destination (requires built POH features).
DIR
Other Realms: Gorak's Plane
Gorak's Plane / unique boss area access.
DIS
Misthalin: Wizards' Tower (Rune essence mine nearby)
Wizards Tower / rune essence mine access; useful for skilling and diaries.
DJP
Kandarin: Tower of Life / Ardougne Monastery (Ardougne cloak/DJP)
Tower of Life / Ardougne Monastery — used for bank/tool leprechaun and Ardougne cloak teleportation routing.
DJR
Great Kourend: Chasm of Fire
Chasm of Fire access (Kourend content and nearby bank options).
DKP
Karamja: Gnome Glider / Karambwan fishing spots
Gnome glider access and karambwan fishing spots.
DKR
Misthalin: Edgeville / Grand Exchange / GE area
Edgeville / Grand Exchange access; commonly used for banking/shops.
DKS
Fremennik: Polar Hunter / Weiss area
Weiss / polar hunter area access; used for hunter/skill content.
DLP
Grimstone dungeon (Grimstone area)
Grimstone Dungeon access.
DLQ
Kharidian Desert: north of Nardah
Desert area access (Nardah and desert monsters).
DLR
Islands: Poison Waste / Zulrah related area
Poison Waste / Zulrah-related locations; useful for bossing and trips.
DLS
Dungeons: Myreque hideout under The Hollows
Myreque hideout access; requires In Search of the Myreque quest.