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OSRS Raid Calculator

Plan Tombs of Amascut invocations and check Chambers of Xeric purple odds from real points — using the same formulas as the OSRS Wiki calculators.

Raid level
300Expert
Enemy scaling

HP / Def / Acc +120% · Damage +120%

Uniques at this level
FangLBWardMaskBodyChapsShadow
Attempts · one only
Time Limit · one only
Helpful Spirit · one only
Paths
Path Level · one only
Prayer
Restoration
Kephri
Zebak
Akkha
Ba-Ba
The Wardens
Run setup
Loot odds
Purple chance
4.33%
Pet chance0.14%
Points used19,481
Pts / 1% purple4,500
Unique odds (your share)
Tumeken's shadow· 4.2% if purple0.180%
Masori mask· 8.3% if purple0.361%
Masori body· 8.3% if purple0.361%
Masori chaps· 8.3% if purple0.361%
Elidinis' ward· 12.5% if purple0.541%
Osmumten's fang· 29.2% if purple1.263%
Lightbearer· 29.2% if purple1.263%
  • · Point estimate assumes a clean raid (wiki module averages). Override with real end-of-raid contribution when you can.
  • · Your deaths remove 20% of your reward points each (floor 1,000) — teammates are unchanged.
  • · Only one purple per raid; recipient is weighted by personal contribution.
  • · Scaled raid level for purple math: 300 (compression above 310).
Team points
120,000
Your share

33.3% · 40,000 personal

Any purple
13.83%
Points

Death = −40% personal points. Set deaths to 0 if you already entered post-raid totals.

Pts per 1%8,676
Expected purples (team)0.138
You get a unique4.61%
Olmlet (expected)0.087%
Rolls & uniques
Roll 1 (120,000 pts)13.83%
Your chance per unique
Dexterous prayer scroll 14/60 · 23.3% if purple1.076%
Arcane prayer scroll 14/60 · 23.3% if purple1.076%
Twisted buckler 4/60 · 6.7% if purple0.307%
Dragon hunter crossbow 4/60 · 6.7% if purple0.307%
Dinh's bulwark 3/60 · 5.0% if purple0.231%
Ancestral hat 4/60 · 6.7% if purple0.307%
Ancestral robe top 4/60 · 6.7% if purple0.307%
Ancestral robe bottom 4/60 · 6.7% if purple0.307%
Dragon claws 3/60 · 5.0% if purple0.231%
Elder maul 2/60 · 3.3% if purple0.154%
Kodai insignia 2/60 · 3.3% if purple0.154%
Twisted bow 2/60 · 3.3% if purple0.154%
  • · For every 8,676 team points you get +1% purple chance, capped at 65.7% (570,000 points) per roll.
  • · Points past 570k roll for additional uniques (up to 6).
  • · If a purple is rolled, the recipient is chosen proportional to personal points.
  • · Dying costs 40% of your personal points at the time of death — set deaths to 0 if totals are already post-raid.
  • · Olmlet is 1/53 when you personally receive a broadcasted unique.
  • · Normal unique table is /60 (prayer scrolls 14 each, ancestral 4 each) — 12 Aug 2026.

Related: Drop Rate Calculator · GE Tracker

TOA invocations

Each invocation adds raid level. Higher level scales NPC stats and improves unique chance, but fang/lightbearer weights drop after 300 while shadow/masori/ward weights improve. Prerequisites (Insanity chain, Akkha head kids) are enforced like in-game. Use presets as starting points, then toggle for your team's comfort.

CoX points

Team points drive purple rolls; your personal share decides who gets the item. Enter the totals from your raid end screen / RuneLite plugin. Challenge Mode uses a tighter unique table (prayer scrolls 12/56, ancestral 4/56) — tick the box if you ran CM. Normal mode is /60 with scrolls at 14 each.

Sources

Formulas from Chest (Tombs of Amascut), Module:Tombs of Amascut loot, and Ancient chest.

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